The first thing you should look at is resources. Info View is your best friend, as it gives instant visual feedback for every aspect of your city.Before planning a build, get an overview of the land by pressing "Y" and selecting "Info View.".Here are some tips for building a starter city. In Cities: Skylines, you can effectively enable "creative" mode, giving yourself infinite money and instant access to all the game's features, but that takes the strategic elements out of the game and also blocks Xbox Live Achievements. Each citizen has their own motivations and needs, and it's your job to make your city as attractive as possible for living in. Start to build a happy and healthy cityĬities: Skylines revolves around cash flow, and that means taxes, imports and exports, and tourism. Better roads produce lower levels of pollution, which helps your buildings level up, giving you more cash.ģ.
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Remember to upgrade your roads when you can afford to.Use them to bring in tourists from an outside line. Unless you've unlocked all nine regions, I wouldn't bother using trains as transport for your citizens.You can remove transport lines by positioning the cursor above a link, and by pressing "X," although it's a bit awkward.Be careful not to overlap too many bus lines on top of each other, as that can spawn additional vehicles.Use public transportation, like the metro system and buses, to reduce the amount of commuter cars on the road.Zooming in helps make precision links, too. Aim the camera directly above your infrastructure to help with snapping and deleting.You can send roads and trains underground, which can help layer your traffic system. When drawing roads and rails, use up and down on the D-pad to create elevation.You can even set district policies to encourage cycling. You can use cycle lanes and walkways under the "Decorations" tab to reduce the amount of cars on the road.So be smart about whether or not you're creating access problems with your traffic flow. Beware, though, because one-way streets can limit access to utility vehicles such as garbage trucks and fire engines (things set on fire a lot in Cities: Skylines).Try to accommodate their needs with one-way streets, smart district planning, and easy access to export and import routes. Industrial goods tend to seek exit from the city in order to export. Regular cars generally travel to and from work and shops. Try to learn what types of traffic need to do what.You can examine what they're up to using the inspection tool. Every vehicle in the game has a purpose.Try to keep cargo train lines separate from transportation ones, because even trains can get congested.Build cargo train stations to reduce the flow of industrial traffic.Industrial zones tend to generate trucks, so banning them from certain areas can help force specific vehicles towards designated roads if they're trying to access the highway to export goods.You can restrict districts to only allow vehicles for residents and local businesses, or ban heavy vehicles altogether. This way, you can use the inspection tool (switched to district mode by pressing "Y") to set traffic policies that help manage flow. Segregate your city by residential and industrial zones.Aim to keep your roundabouts large, because smaller ones can get clogged very easily. Highways are the best for traffic flow, because they don't spawn traffic lights unless other roads intersect them.Soon, there will be a huge influx of traffic into your city, at which point you may need roundabouts. Don't expect to keep your highway connection intact for very long.This allows you to see your power grid, traffic status, water supply, and more. On the top menu, use "Y" to access the "Info Views" frequently.This allows you to set taxation policies for specific districts, rather than globally. Use the district painter to set up districts, then use the inspector tool (furthest left), then press "Y" to change it to the district inspector tool.Press the "View" button to hide the UI (great for screenshots) and press the "Menu" button to save your game and access options.The right and left bumpers are generally used to switch between tabs within a menu, such as types of roads and types of decorations.Pressing the right stick shows tooltips for each menu item, which can be incredibly useful to help learn the game.Pressing the left stick pauses the flow of time, this can be useful in a crisis.The left and right triggers zoom in and out of the map.This can be handy for removing specific elements from complex, layered infrastructure setups. You can use this to remove any object at the top level, but while in any of the specific menus (building roads or train tracks) it will become contextually bound to the current building type. It will allow you to cycle backward through menus and cancel current tools.